Data Types¶
The following data types, with stl.Solid as the root, are used
to represent data read from or to be written to an STL file.
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class
stl.Solid(name=None, facets=None)¶ A solid object; the root element of an STL file.
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add_facet(*args, **kwargs)¶ Append a new facet to the object. Takes the same arguments as the
stl.Facettype.
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surface_area¶ The sum of the areas of all facets in the object.
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write_ascii(file)¶ Write this object to a file in STL ascii format.
filemust be a file-like object (supporting awritemethod), to which the data will be written.
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write_binary(file)¶ Write this object to a file in STL binary format.
filemust be a file-like object (supporting awritemethod), to which the data will be written.
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class
stl.Facet(normal, vertices, attributes=None)¶ A facet (triangle) from a
stl.Solid.-
a¶ The length the side of the facet between vertices[0] and vertices[1]
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area¶ The surface area of the facet, as computed by Heron’s Formula.
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b¶ The length of the side of the facet between vertices[0] and vertices[2]
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c¶ The length of the side of the facet between vertices[1] and vertices[2]
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perimeter¶ The length of the perimeter of the facet.
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class
stl.Vector3d(x, y, z)¶ Three-dimensional vector.
Used to represent both normals and vertices of
stl.Facetobjects.This is a subtype of
tuple, so can also be treated like a three-element tuple in (x,y,z) order.-
x¶ The X value of the vector, which most applications interpret as the left-right axis.
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y¶ The Y value of the vector, which most applications interpret as the in-out axis.
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z¶ The Z value of the vector, which most applications interpret as the up-down axis.
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